The Red Swamp

It is not Strider who awaits him upon his return to Bree, but Olórin himself, appearing just as old and ragged as he had the first time he greeted Mairon. Indeed, Olorin is the one who welcomed him back to the shores of middle earth with a moldy robe to cover his naked form and an unmistakable laugh of triumph in his eyes.

Brothers though they may be, Mairon despises Olorin.

It doesn’t help that with his powers bound he is now the weaker of the two, something which was never before the case even when they both roamed unchecked and untethered on the shores of Valinor. As a wizard, Olorin’s powers were weakened even further. Now, however, standing before his celestial sibling — the both of them trapped in somewhat mortal flesh – he is keenly aware of how easily his brother could smite him, save for one key fact:

“The One wants me to help you.”

“The One” – not “father,” as they might have once have called Him back in Valinor – though Mairon considers himself an orphan now for all intents and purposes. Still, he cannot fathom why error would send him back, much less less interest him to the care of one who hated him so much as Olorin. Perhaps this is more divine punishment than a chance at redemption, a suspicion only further bolstered by Olorin’s curt greeting of, “Necromancy, Mairon? Have you learned nothing?”

The admonition is accompanied by a stern, disapproving stare. Mairon scowls. He probably shouldn’t, but he finds himself arguing, “Considering the location, it would have been convenient.”

It would have been heresy,” Olorin scolds, “not to mention reckless. That fragment of a spirit you call a fea hangs together by a thread. Be grateful the damage this time wasn’t permanent.

The rest of the conversation passes much without incident, thanks largely to Mairon holding his tongue and feigning obeisance – a skill he perfected back in Numenor. By the end of it, however, he has his new mission: Go to the lonelands and seek out the wizard Radagast, or as Mairon once knew him, Aiwendil. At least he will be rid of Olorin.

Mairon wastes no time. He doesn’t bother waiting for daylight; instead he gathers whatever minimal supplies he might need, changes out of the worn travel clothes that now reek of death and corpses, and tacks up his horse.

Aiwendil is – as is his nature – hard to find. Mairon had little interaction with him back in Valinor, but as a disciple of Yavanna he was often struck by wanderlust, disappearing for days on end to consult his four-footed friends or seek the wisdom of butterflies. The Aiwendil that Mairon remembers is full of fantasies and prone to distraction, finding beauty in the unpredictability of nature and easily lulled into trust.

In many ways, he is Mairon’s polar opposite.

He finds him eventually in the ruins of Ost Guruth, surrounded by a camp of Eglain who appear just as wary as they do unwashed. He should probably try to gain their trust, or at the very least to appeal to their better senses and try to gain some sort of welcome, but Mairon is tired, and his back aches from riding across the lonelands for the past several days, so instead he marches straight into the tower.

If Radagast knows who he is – as he MUST — he shows no hint of it. Instead he welcomes Mairon with warmth and encouragement, eerily reminiscent of the Vala he once served. For a second Mairon’s distain falters. Back before his turn, Yavanna had always been kind to him. Perhaps it was because he was favored by her husband Aule as uniquely guifted among his servants; perhaps it was because she was too blinded by the brightness of his flame to see how far the shadow had already crept.

Of all the Valar, Yavanna surely must hate him the most.

Aiwendil sends him into the nearby marsh to clear out wights – and, more importantly – the gaunt necromancers who have summoned them. It feels like a test, though by all rights and reason there’s no way Olorin could have sent word ahead of him of his misdeeds in the Barrow Downs. Unless he sent a bird. Come to think of it, there was one in Aiwendil’s tower.

At the end of the day, it doesn’t matter. He sets to work, burning bones and rotted flesh until nothing remains but smoking ash and smouldering cinders. The wights mean nothing to him, but the so called gaunt-men feel more personal. These were his servants, after all, creatures bred by him and his master and instructed in the ways of necromancy to gain control over spirit and flesh. By destroying them, he is undoing his very own work.

The gaunt-men bear the sigil of Ivar the Blood-hand, one of the five gaunt-lords these necromancers answer to. He returns to Aiwendil with the news, and the result is unsurprising: they are to enter Agamaur, the northern reaches of the red marsh, and hunt Ivar down. Mairon is less than pleased with this course of action, but he is now certain this is indeed a test – one he will not fail.

They set out. Once again true to his nature, Aiwendil is easily distracted, pausing frequently in their quest to save the local wildlife. Once again, Mairon is reminded of Yavanna. Several times she had tried to instruct him in the way of earth-rearing and forestry, and each time he had turned her away, eager to return to more useful, more malleable materials to forge. Staring at the rabbit huddled up against Aiwendil’s feet, trusting and wide eyed, a part of him almost regrets it.

Aiwendil crouches down, whispering to the rabbit in hushed, soothing tones. It is odd, Mairon muses – for all that his fana resembles an old man, Aiwendil’s fëa remains bright eyed and young, elven ears arching upwards past his head like antlers and vines twisted through his dark hair. But here in the physical realm his fëa is but a pale green mirage hovering around the periphery of Radaghast’s worn robe. Faded, restrained. Nothing like Olorin, whose fëa – while seemingly much more adapted to his new form – remains terrifyingly bright.

He spots another fox cowering in the brambles. With a flick of his fingers it comes forward, seeking out his warmth. Something in his fëa lurches. He isn’t used to Yavanna’s creatures accepting him anymore. He reaches out, running the four fingers of his right hand through its fur. At last he stands. “Tolo im,” he tells it in sindarin, suspecting it will be more familiar with the modern dialect than the older Quenya. “Come with me.”

If Radagast finds his new companion out of character, he doesn’t say, flashing an approving smile before moving forward. The fox follows at Mairon’s heels, eyes bright and intelligent.

Together they push farther into the swamp. At last they find Ivar, cowering amidst a small army of wights and shades. Oddly enough, faced with his former servant, all Mairon feels is disgust.

Together they fight. Despite his frail form, Aiwendil weilds significant power. Watching him proclaim his loyalty to Eru the One even as he stands up to Morgoth’s monstrosity, Mairon feels something almost akin to respect.

Ivar flees. Mairon watches him go, the sound of his cowardice accompanied by the creaking of old bones. He knows what Aiwendil will ask, and resolves not to wait for the command.

“I’ll follow him,” he says.

Aiwendil smiles. “Go. Oh, and Mairon?”

Mairon turns. The wizard winks at him, knowingly, and for a second his Fëa pulses. The swamp vines around Mairon’s feet seem to writhe and coil, clawing at his ankles. “Don’t even think about mistreating that child, now,” Aiwendil warns. Me and my brethren’s powers may have been restrained so as to avoid temptation, but I suspect your current powers may be even more limited.”

He winks again, and the vines receed. “Now be on your way, brother.”

Brother.

Mairon speaks before he even realizes what he means to say. “Do you –”

Aiwendil pauses, raising his eyebrows promptingly.

Mairon swallows. “Do you ever talk to her?” he whispers.

Aiwendil considers the question. “Occasionally. Though not as often as I used to, and rarely directly.”

“If you do…” Mairon balls his hands into fists, keenly feeling the space where his ring finger once wpuld have laid against his palm. He shakes his head. “Nevermind.”

But even as he walks away the words echo in his mind, so loudly he is sure Aiwendil must hear them, too.

Tell her I’m sorry.

He and his new fox companion – he decides to name him Aiwendilwe – set off.

Outfit:
Head: Ceremonial Hat of the Elder Days (default)
Shoulders: Salvaged Elven-made Leather Shoulderpads (red)
Chest: Worn Fighting Shirt (red)
Hands: Gauntlets of the Hidden Blade (red)
Legs: Trousers of the White Tree (burgundy)
Feet: Worn Fighting Boots (red)
Back: Cloak of the Grey Company (red)
Warsteed:
Head: Tide-Breaker's Head-piece (crimson)
Body: Quintessential Ranger's Caparison (crimson)
Feet: Leggings of Bree (crimson)
Saddle: Quintessential Ranger's Saddle
Gear: Marauder Accessory

The Necromancer

“Re-birth is not the only fate of the houseless fea. The Shadow upon Arda caused not only misfortune and injury to the body. It could corrupt the mind; and those among the Eldar who were darkened in spirit did unnatural deeds, and were capable of hatred and malice. Not all who died suffered innocently. Moreover, some fear in grief or weariness gave up hope, and turning away from life relinquished their bodies.”

J.R.R. Tolkien, Morgoth’s Ring

Mairon was not the first to use necromancy – that honor belonged to his master Morgoth. But Mairon likes to think he perfected it. After all, Melkor’s only desire was to corrupt Eru’s natural order; Mairon actually wanted to make something, and he found the hungry, desperate souls of the Houseless to be the most willing of puppets. Once he found them a vessel, they were most eager to keep it – and not just the wights or the undead that prowl the barrow downs where he currently stands, but the werewolves of Tol Sirion to whom he gave the bodies of wolves.

The wolf dog with him now is no such creature. He is merely a particularly intelligent animal Mairon encountered outside of Bree, but with his dark coat and sparkling eyes he reminded him somewhat of Draugluin, minus the eerily low-pitched growl and the rather troublesome tendency to snap at his hand. Draugluin Jr. seems much more content to curl up with him at his campfire for scraps of dried meat and pets. It’s for the best, he supposed. Draugluin Sr. would have bitten his fingers off for that, and currently Mairon only has nine.

“The fea is single, and in the last impregnable. It cannot be brought to Mandos. It is summoned; and the proceeds from just authority, and is imperative; yet it may be refused. Among those who refused the summons (or rather invitation) of the Valar to Aman in the first years of the Elves, refusal of the summons to Mandos and the Halls of Waiting is, the Eldar say, frequent. It was less frequent, however, in ancient days, while Morgoth was in Arda, or his servant Sauron after him; for then the fea unbodied would flee in terror of the Shadow to any refuge – unless it were already committed to the Darkness and passed then into its dominion. In like manner even of the Eldar some who had become corrupted refused the summons, and then had little power to resist the counter-summons of Morgoth.”

J.R.R. Tolkien, Morgoth’s Ring

“Some say that the Houseless desire bodies, though they are not willing to seek them lawfully by submission to the judgement of Mandos. The wicked among them will take bodies, if they can, unlawfully. The peril of communing with them is, therefore, not only the peril of being deluded by fantasies or lies: there is peril also of destruction. For one of the hungry Houseless, if it is admitted to the friendship of the Living, may seek to eject the fea from its body; and in the contest for mastery the body may be gravely injured, even if it he not wrested from its rightful habitant. Or the Houseless may plead for shelter, and if it is admitted, then it will seek to enslave its host and use both his will and his body for its own purposes. It is said that Sauron did these things, and taught his followers how to achieve
them.”

J.R.R. Tolkien, Morgoth’s Ring

Mairon can see them – the Houseless – even those who have not stolen the bones of men to regain shape. In that respect, at least, he has retained his maia nature. As he walks through the Barrow Downs the Unseen World comes to life before him, mixing with the Seen even as rats and barghests prowl unawares. The Houseless are everywhere, drifting, listless, their voices piercing and shrill. Hungry.

Mairon has but to stretch out a hand and answer their call –

His fea lurches, almost as if yanked from his fana. Mairon scowls, but the message is clear. Eru does not want him using Necromancy.

“It is therefore a foolish and perilous thing, besides being a wrong deed forbidden justly by the appointed Rulers of Arda, if the Living seek to commune with the Unbodied, though the houseless may desire it, especially the most unworthy among them. For the Unbodied, wandering in the world, are those who at the least have refused the door of life and remain in regret and self-pity. Some are filled with bitterness, grievance, and envy. Some were enslaved by the Dark Lord and do his work still, though he himself is gone. They will not speak truth or wisdom. To call on them is folly. To attempt to master them and to make them servants of one own’s will is wickedness. Such practices are of Morgoth; and the necromancers are of the host of Sauron his servant.”

— J.R.R. Tolkien, Morgoth’s Ring

He follows Andraste’s information and proceeds further into the barrows

The wight Sambrog says he will tell him everything, since he will soon die. And then, to Mairon’s utmost surprise – dare he say embarassment – the wight actually does. Now Mairon really does have to kill him. Since when were his servants so stupid?

The bones splinter to nothingness. The wight’s spirit flees. Fea cannot truly be destroyed, but Mairon doubts the spirit of Sambrog will have the strength or the willpower to cause trouble for some time. Tom Bombadil waits for him to follow, still humming that idiotic song and smiling like a fool. But Mairon is glad for his arrival. Though he loathes to admit it, this fana is weak, and without the use of necromancy the battle with the wight was beginning to take its toll. He is eager to set these barrows behind him.

Outfit: 
Head: Engraved Plated Helm (black)
Shoulders: Fine Camail of the Wyrm (black)
Back: Swift Wool Cloak of the Dwarf Holds (black)
Chest: Reinforced Hauberk of the Wyrm (black)
Hands: Gloves of the Dinhigil
Feet: Boots of the Ruithador
Warsteed:
Head: Bone Halter (black)
Body: Bone Caparison (black)
Legs: Bone Leggings (black)
Tail: Reclaimed Mountain Tail
Saddle: Bone Saddle

Beastmaster of the Nightwood

No deep lore dive this time! Just another outfit I’ve had sitting around for ages. I’ve held off on posting for a long time since I haven’t been quite sure about how I felt, but it’s been taking up an outfit slot for over a couple years now and I want the space back, so I finally decided it’s time!

It’s been a while since I originally made it, but I’m pretty sure it came about because I was trying to make an outfit surrounding the Lacquered Plate of the Ambusher, a reward for completing the epic quest Book 7, Chapter 7 in North Ithilien. I think a lot of the armor coming from this region is really cool-looking, but also kind of hard to match with other items in game. Apparently this was one such attempt on my part.

Making a matching warsteed outfit was hard, too. Eventually I decided on the Nightwood set to build around, but I’m going to be honest it’s not one of my favorites, either. This whole outfit and matching set felt more like a, “Enh. Well it’s something I guess,” rather than something I really liked.

Just ignore the see-through bear…

That being said, the more I look at pictures of the outfit the more I like it. The armor is from the storyline having to do with Gondorian rangers, but personally I felt it looked more elvish, so I decided to give it to my loremaster. It also photographs well at night.

Outfit:
Head: Noriel's Leather Helm (black)
Shoulders: Boulstered Pauldrons of the Pathfinder's Artifice (black)
Back: Cloak of the Autumn Traveller (black)
Chest: Lacquered Plate of the Ambusher (black)
Gloves: Strong Gauntlets of Thorin's Strength (black)
Feet: Wildermore Boots of Combat (black)
Steed:
Head: Head-piece of Lebannin
Body: Nightwood Caparison (black)
Legs: Dagorlad Leggings (umber or grey -- both work)
Saddle: Fateful Thunder Saddle

And that’s it! I’m currently working on getting a bunch more Gondor cosmetic items, but maybe after that I’ll head back to North Ithilien and see what else I can scrounge up. There are lots of quest cosmetic alternatives I never looked into, just picking a favorite on my first toon and never looking back. I’ll have to figure out which quests give armor.

Warden of Cardolan

Another quick outfit, this time built around the Armour of the Three Peaks and the Valiant Dunedain armor from Before the Shadow (I really love this chest-piece, okay?). I’ve found lately I’m always using the same cloak, and I know probably I should be more diverse in my choices, but honestly this blog is first and foremost a way for ME to remember what outfits I like, so I guess its okay. And I just really like how this cloak dyes.

For the horse I decided to combine the Dunedain set with the Fateful Thunder set — not from War of the Three Peaks, but from the Gundabad expansion, which is basically the sequal to War of the Three Peaks anyways.

Outfit:
Shoulders: Valiant Pauldrons of the Dunedain (default)
Back: Swift Wool Cloak of the Dwarf-Holds (crimson)
Chest: Armour of the Three Peaks (crimson)
Gloves: Valiant Gloves of the Dunedain (default)
Feet: Valiant Boots of the Dunedain (default)
Shield: Hen Turrau Skald's Shield
Steed:
Head: Fateful Thunder Head-Piece (red)
Body: Caparison of the Dunedain (crimson)
Legs: Fateful Thunder Leg-Guards
Saddle: Saddle of Lossarnach
Gear: Fateful Thunder Accessory

Hero of the Three Peaks

I’ve had it for a long time now, but I LOVE the cosmetic armor that came with the War of the Three Peaks update. The chest piece is just glorious in my opinion.

This is another warsteed set I’m a big fan of, for once giving me an opportunity to use a piece of the Minas Ithil preorder warsteed set. The cloak used in the outfit is also from the preorder, tying things together a bit.

And that’s another outfit done out of the vaults! Score for me!

Outfit:
Shoulders: Shoulder-Guards of the Golden Forest Defender (Ered Luin blue)
Back: Cloak of the Great Alliance (ered luin blue)
Chest: Armour of the Three Peaks (ered luin)
Hands: Barnavon Hunter’s Cured Gauntlets (ered luin)
Feet: Engraved Plated Boots (ered luin)
Steed:
Head: Headpiece of the Dead City (ered luin)
Body: Caparison of the Unearthed Kingdom (ered luin)
Legs: Reclaimed Mountain Leg-guards (ered luin)
Saddle: Saddle of the Ered Mithrin Steed
Accessory: Accessory of the Citadel Guard

Scout of Gondor

I kind of can’t believe I haven’t posted this outfit before since its the main one my champ wears — But I guess its time! Particularly when King’s Gondor now lets you have the jacket as a cosmetic instead of having to grind out hours of Osgiliath instances like I had to do way back when…but it’s okay. I’m not bitter…

I actually haven’t any questing in King’s Gondor yet — there’s so much content I missed that I’m kind of a bit overwhelmed at everything I have to catch up with. But I’m REALLY excited to get into Umbar.

This is also a great time to introduce probably my favorite warsteed outfit ever. I’m a big fan of anything with the white tree of Gondor, so I love this caparison.

Outfit:
Shoulders: Medium Nadhin Shoulders (default/black)
Back: Cloak of the Citadel Guard
Chest: Jacket of the Osgiliath Huntsman (black)
Hands: Gauntlets of the Causeway (default)
Feet: Strong Leather Boots of the Silent Watcher (black)
Steed:
Head: Halter of the Citadel Guard (white)
Body: Caparison of Gondor (black)
Legs: Dagorlad leggings (white)
Tail: Tide-Breaker’s tail
Saddle: Saddle of Gondor

Owl in the Mushroom Field

Wooh! It’s been a while. I recently got back into the game, however, and after a series of (probably) poor financial decisions involving buying expansions, I’m hooked! I made a couple new toons that I’ll introduce in a later post, and I’m raring to go. It’s also Farmer’s Faire right now, and I LOVE festivals. I also had a ton of unfinished outfits on a bunch of different toons so now I’m very busy jumping around between grinding, questing, and fashion…ing.

This outfit game about as I was messing around with style ideas for one of my new lore-inspired toons. I found the cloak in Lallia’s market, and then the color scheme came together to match everything. But I think its actually pretty appropriate for Farmer’s Faire! I would have liked to use the Windfell owl as a cosmetic pet, but alas I will have to wait until Harvest Festival when I can barter for it.

I’m not a big fan of this year’s apple cosmetics, but I AM a big fan of the horsemane that comes with the potato farmer’s steed, which is technically new to me since I didn’t play last year.

Head: Hood of the Northern Sky (gold)
Shoulder: Soothing Mantle of Outcast Spirits (dark clay)
Back: Ceremonial Wizard’s Cloak of the rider (walnut brown)
Chest: Doublet of the Trickster (gold)
Hands: Leather Gauntlets of the Leaping Stag (dark clay)
Legs: Trousers of the White Tree (gold)
Feet: Lesser Memory of the West Shoes (sienna)
Steed:
Head: Potato Farmer’s Fine Headpiece
Body: Shimmering Breeze Caparison
Legs: Horse Archer’s Leg-guards (gold)
Saddle: Shimmering Breeze Saddle
Accessory: Sand-Striker’s Accessory

Quick update! (and future plans)

So I was messing with the layout of my blog today and realized that the pictures of some of my old outfits are…uh…not great. To be fair, I did the best I could at the time with what I had. See, I played LOTRO on a really old/crappy PC for a while, including up to the time that I started this blog. I mean, the early pictures were honestly as good as I ever got the game to look. Right at the start of 2020, however, I got a NEW laptop for college. And man, the first time I booted up LOTRO, I didn’t know the game had so much detail. I mean, yeah, the graphics are still dated cause it’s a game from 2007, but suddenly things were so much sharper! And my computer could render objects further away and in greater detail! It was AMAZING! It also meant I was able to take better screenshots. Anyways, finals are coming up in a couple weeks, but then I get a month off of school for winter term. I think during this time I might go update some of my old posts with newer screenshots of the same outfits. It’s not necessary, I know, but I actually really like a lot of my old outfits, and I want them to be preserved for posterity in an equally nice manner!

I think I also want to start making posts for complete armor sets in game (for example a complete post on the medium Nadhin set, or Lothlorien light set) as well as warsteed outfits. I personally find myself forgetting what sets are what all the time, and this blog is first and foremost a way for me to keep track of LOTRO cosmetics, so I think I might start doing that as well. It can’t cover everything, because I’m simply not good at raiding or stuff and I don’t have a kin, so some items I really just can’t get. But I might be able to post previews of armor sets using a changing room plug in? We’ll see!

Bunny lover out.

Concerning Horses

So it was my birthday a couple weeks ago, and I had a really hard time thinking of anything practical in life I wanted. But I’ve also been going through a rough patch lately and I am an avid believer that every now and then it’s important to do something for yourself – to treat yourself with the kindness you’d treat others. Or, in the famous words of one Tom Haverford and one Donna Meagle, “Treat yo’ self!”
My life is complete
So I did! As you know from my last post, I got my warden to level 75 and got him his own customized war horse. But that was not where the fun stopped 🙂 You know how there are auto generated war steeds all throughout the cities of Bree and Minas Tirith (not to mention ALL OVER Rohan), well I like to look at them. And occasionally, I get inspired. So I started taking screenshots of my favorite ones – the ones that really stuck in the back of my head or just really struck me – so, for my birthday, I decided to try to match some of my faves! For example, I have run across numerous grey pintos and paints that are absolutely gorgeous:
here’s one of them – but there are a BUNCH all over. And they’re very pretty.
Since my RK already had the grey color pack, I got her a paint hide pattern and voila!
 I’ve been curious about it for a while now, and for the most part had written it off. After all, it just makes the coat color a bit lighter and dolor and gives dark, charcoal colored stockings to the horse. But I will say this, I love this particular combination of brown that essentially creates a liver chestnut, and it would be impossible to get without the bay coat. I doubt I’ll invest in the bay coat for any of my other toons, but I’m glad I have one who can run around with it. It probably works best with shades of brown anyways, as those are the hues you’d normally find a “bay” horse sporting (In reality bay horses have brown coats and black manes and tails as well as some other highlights – or darklights? – so the in game option is close, except you’d never find a “bay” that had some other color mane).
I mentioned this in an earlier post, but when I ran across this particular horse in Aldburg I was really taken aback – when I was a young kid my uncle owned an old Arabian mare that looked almost exactly like this horse – she had a flea bitten coat with light brown specks (fun fact, often times a flea bitten coat is the result of a horse’s coat becoming increasingly grey (white in the horse world refers to having white hair and pink skin and is very rare, white hair with black skin is called grey and is much more common) as they age. Anyways, I absolutely loved her. Every time we went out to visit them, I’d bring my riding helmet and boots and I’d ride around the corral. She was actually my cousin’s horse, but young me felt like we had a special bond. Sadly, she passed away a few years ago (she was in her 20’s so it wasn’t a shocker, but still). I would never have thought to actually buy this combination of colors in game, but seeing this horse standing there in Aldburg like some digital horse ghost inspired me.
Now that precious mare can run again 🙂
This particular combination was also inspired by another horse I saw in game:
As was this one:
Apparently I’ve developed a soft spot for flea-bitten steeds
The mane and tale are slightly darker, but I think I like it better this way. Then there wasthis gorgeous horse that I completely fell in love with:
So pretty…
Finally there was this dappled grey in Bree that caught my attention:

The Newest Rider of Rohan

WE DID IT!!! (me and my warden that is). Through farming LPs and earning enough gold, I was able to buy a number of experience boosts and within no time at all my wonderful warden reached level 75 and got himself a war steed!

Just look at the two of them! My beautiful red-haired boy and his even more beautiful red-roan steed 🙂 I’m so happy this day has come! It was recently my birthday, so I decided that I had earned a $50 gift from me to me. This is how I spent it. Was it the most reasonable use of money? Maybe not. Do I regret it? Definitely not xD

It was an interesting road getting here. For one thing, it has been an absolute pleasure to quest with a warden – I never really appreciated how OP they are until I was mowing down mobs 5 levels higher than me. I also took the time to explore a bit in regions I hadn’t really quested in before – turns out there’s this whole story line in Enedwaith about forest spirits and Lotro’s own version of the Wild Hunt – complete with a mystical, 10 foot tall man with glowing eyes and antlers on his head. The quest chain led me through ancient rituals and finally to the Hall of the Huntsman himself.

I’ve never felt so small before…
A bow felt appropriate.

I also got to go talk to a bunch of different animal spirits from the forest, the last being a giant silvery stag who put me through a test of wisdom! I’m serious – I had to actually solve a logic problem – like in early math class. It wasn’t by any means difficult, but it was really cool to find something like this in game.

you sure you know what you’re doing?

So anyways, I had a good day 🙂 Now onto my minstrel! Ooh!!! And I have to drop by the ox-clan merchant camp to get some of those Isengard Warden sets!

Warden's new Steed:
Coat: dappled (flaxen chesnut)
Tail: simple (red roan)

He still needs a name…that’ll take some time…